Paper title |
ANALYSIS-BASED RESYNTHESIS OF RASGUEADO PLAYING IN GUITAR MUSIC
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Abstract |
This work is related to the imitative synthesis of complex instrumental gestures in guitar music using a score-based control scheme.
Our specific goal is to simulate the rasgueado technique that is popular especially in flamenco music and is also used in the
classical guitar repertoire. Rasgueado is especially challenging, since ordinary music notation is inadequate to represent the dense stream of notes required for a convincing simulation.
We take three approaches to achieve our task. First, we use the practical knowledge of how the actual performance is accomplished by
the human player. Second, photographs and high-speed videos of the player's gesture are inspected to obtain information about the timing
and order of finger-string contacts. Third, as a complementary approach we analyze audio excerpts from real guitar playing and using
onset detection techniques extract candidate values for the onset times and the amplitudes for each event.
Finally, we combine the results from the three analysis steps using a constraint-based approach to find possible pitch and
fingering sequences. We translate our findings to a macro-note scheme that allows algorithmically filling a musical score,
which controls a waveguide guitar synthesizer.
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